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Noclip Pirate radio is a feed that contains unedited audio versions of the interviews we use in our Noclip documentary features on YouTube.com/noclipvideo

iTunes / Apple Podcast: https://itunes.apple.com/us/podcast/noclip-pirate-radio-video-game-interviews/id1260189382?mt=2
Google Play: https://tinyurl.com/noclippirateradiogoogleplay
Pocket Casts: http://pca.st/88xS

Dec 30, 2016

In this extended cut of our interview with id Software legend Kevin Cloud, we talk about creating SnapMap, and his work as an artist on Wolfenstein, DOOM, Quake and more.

Influence free games coverage, funded by gamers. Join today & support our work: https://www.patreon.com/dannyodwyer

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Dec 25, 2016

In this extended cut of our interview with DOOM composer Mick Gordon, we talk about the creative process of writing a video game soundtrack, and what it's like playing the finished product.

Influence free games coverage, funded by gamers. Join today & support our work: https://www.patreon.com/dannyodwyer

Hosted by Danny...


Dec 23, 2016

In our extended interview with id's Creative Director Hugo Martin, we talk to him about writing DOOM's story, designing the game's intro and how film influences his creative vision.

Influence free games coverage, funded by gamers. Join today & support our work: https://www.patreon.com/dannyodwyer

Hosted by Danny...


Nov 20, 2016

In this extended interview taken from our Rocket League series, Psyonix founder Dave Hagewood talks about his early days in programming, working at Epic, how Psyonix came about and their deep love of soccer playing cars.


Nov 14, 2016

We chat to Psyonix sound engineer Mike Ault about building the sonic landscape of Rocket League, how his musical back-catalog of helped define the tone of the game, and how he's used the game to promote other independent EDM artists.